A new month begins.. And the sunny weather of Summer beckons! But we can’t hit the beach just yet, not while there’s Shovel Knight games to ship. The blue burrower turns five this month on June 26th. What better way to honor the original release than to continue pouring our hearts and souls into making each and every version of the game even better with the release of King of Cards and Showdown! It’s so close!!
Everything we talked about in the previous update is still accurate. We’re working hard to finalize the last few outstanding areas of both King of Cards and Showdown. We’re in the home stretch! But until every last bit is done, tested, and submitted, we will not have a final date.
Until then, here’s more detail on what’s been developing:
King of Cards Tuning
More playthroughs mean more polish! Especially when it comes to level clarity and behavior improvements. Did you know: before the release of Plague of Shadows, Plague Knight’s multi-hitting cluster bomb would break any checkpoint in a single throw! We caught and fixed this kind of unexpected behavior with the power of playthroughs.