Hello Shovelers and Shovelettes! There are only a couple weeks until Shovel Knight’s release date of March 31. The crew at the Yacht Club is tired; we’ve been working literally every day, and every waking hour, to make the game great. But! We’re just not quite there yet.
So, we hemmed and hawed, and made a Super Important Executive Decision. This update is to let everyone know that Shovel Knight will be missing March 31 by a few weeks to make sure it’s a world class experience, and can release on all platforms simultaneously. This isn’t a major delay, or a long one; it’s simply a stretch of time to get everything polished and aligned. While major development is quickly drawing to a close, there are still some external factors, like submission preparation, which need a little bit more breathing room before the game goes live.
We don’t want to announce another release date until it’s 100% locked in with both Nintendo and Steam, so please sit tight… we’ll announce a new, final release date very soon. But the game is like… so done! Here’s what we’re working on in our feverish final hours:
- Dialogue and scripted events are being finalized
- Finishing touches put on level design for the final levels
- Overall game balancing
- Platform specific standards so everything runs smoothly on your system of choice!
- Testing, testing, testing… on all platforms!