You may have heard – Shovel knight has finally made his way across the ocean to Japan! We’re very excited about the leap. We’ve invested a lot of time making sure our localization is fun and smartly done. Wait, what is localization? It’s the process of translating text and adapting a game for a local market, of course! We partnered with the super cool experts at 8-4 to make our localization the highest quality possible. Today, we wanted to talk about some of the neater changes we’ve made to the game to really go the extra mile for Japanese gamers.
Shovel Knight just turned two years old! With more than one million copies sold worldwide, a physical release, an amiibo, two crazy cameos, and so much more…we couldn’t be more honored to see Shovel Knight played everywhere and hear the love everyone has given the game. Over the last few years we’ve done our best to share details, info, and insights for both developers and fans everywhere. We want to create, share, and play even more cool games … and so now we’re taking it to the next level:
Welcome back, Shovel Team! Did you miss us? We missed you! We’ve remained hidden away, hard at work on new Stretch Goal Updates and more but figured this would be a great time to check in on where we’re at! Lot’s of animated images ahead!