After way too long, the Mac version of Shovel Knight is OUT!! Get your shiny device ready for the best app to hit Apple yet!!
It’s that time of year again. The crispness of the leaves and the air belies an undeniable truth: PAX Prime 2014 is upon us! Come hang out at Booth #6502 (6th floor) where the ENTIRE SHOVEL KNIGHT TEAM will be: we’ll have demo stations of Shovel Knight for you to enjoy! Show us your awesome Shovel Knight cosplay! Hang around with us and perfect your Streetpass Arena technique! Ask us to sign something weird! Collect some awesome merch! And also, check out all the other cool kids on the 6th floor; it’s totally gonna be THE happenin’ place!!
Hey Shovel Knight speedrunners! We need your help! At IndieCade this year we’re hoping to provide commentary for someone willing to live speedrun Shovel Knight. If you speedrun Shovel Knight, want to show off your talents live, and become best friends with us in the process, you should send us an email at [email protected]
Or make a comment in the following thread on Speed Demos Archive.
Today, we have something very special and unusual! Yacht Club Games did some tracking down of Ricky Filion, aka Sparktail, aka the man responsible for unearthing our 300+ cheat codes to the internet and took the gaming world by storm! We got him to agree to something fun – a post describing his experience decrypting our game!
Enjoy what he has to say below!
Tuesday, we dove into the sales numbers for Shovel Knight in North America for Wii U/3DS and internationally for PC (only in English) for its first month! If you missed that, be sure to check it out. In the spirit of the piece, we decided to start an open google doc with any game budget and sales article we could find. Take a look and make sure to add the million of articles we missed.
Today, we’re going to jump into a bunch of random stats with too much or too little explanation. Just remember, everything you see here is still for the first month of our release (June 26th – July 26th). Enjoy!