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Japan Localization

You may have heard – Shovel knight has finally made his way across the ocean to Japan! We’re very excited about the leap. We’ve invested a lot of time making sure our localization is fun and smartly done. Wait, what is localization? It’s the process of translating text and adapting a game for a local market, of course! We partnered with the super cool experts at 8-4 to make our localization the highest quality possible. Today, we wanted to talk about some of the neater changes we’ve made to the game to really go the extra mile for Japanese gamers.

 

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Azure Striker Gunvolt: Striker Pack

Shovel Knight just turned two years old! With more than one million copies sold worldwide, a physical release, an amiibo, two crazy cameos, and so much more…we couldn’t be more honored to see Shovel Knight played everywhere and hear the love everyone has given the game. Over the last few years we’ve done our best to share details, info, and insights for both developers and fans everywhere. We want to create, share, and play even more cool games … and so now we’re taking it to the next level:

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Feat Unlocked: One Million Copies of Shovel Knight Sold!

We’re excited to share some amazing news! A major milestone! Our quest to a million copies sold is complete! In December 2015, Shovel Knight surpassed one million copies sold total, and as of this February, Shovel Knight passed a million copies sold only digitally! Thank you everyone for your unending support. We couldn’t be happier that Shovel Knight is still loved and played years after its release. To celebrate it crossing a million, we’ll be discounting Shovel Knight at 33% off for a week at various times this month on every store it’s released on (Nintendo Wii U, Nintendo 3DS, Sony PS4, Sony PS3, PlayStation Vita, Xbox One, Steam, GOG, Humble Store, and Amazon Fire TV). If you haven’t picked it up, now’s the time! We’re also launching some new PS4, PS Vita, and Nintendo 3DS themes to join in the celebration! It’s like a whole new suit of armor for your system.

We hope to share a little bit of what we’ve learned over the past couple years of both making a game like Shovel Knight and maintaining it after release. As we’ve done in the past, below you’ll find a breakdown of Shovel Knights sales. Hopefully players and developers alike can find something to learn from this info!

(For the historians, all info on this page is as of April 1st, 2016.)

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